Catching Up With:
Justin Maller

Catching Up With:<br>Justin Maller


How did you get your start in the arts?

A friend gave me a copy of Photoshop 4 in 1998. It was like falling in to a hole. There was nothing in the way of resources or tutorials then, so I just spent endless, countless hours playing around trying to work out what these esoteric functions with infinite variables did. This was before digital cameras too so finding source material to even play with was a chore. I ended up scanning photos of my friends we took on film cameras at parties.


What brought you to Brooklyn from Australia?

The chance to experience uninterrupted electricity. .

Tell us more about Depthcore. What led you to founding the collective and what's next?

I started Depthcore in 2002. Basically, I liked the idea of an art collective - to me it was like have a fun, creative club with a virtual club house to make art and chat about nonsense in. It's comprised of members from all over the world. Sporadically we release a collection of our artwork, referred to chapters. It wasn't really that premeditated, I had no idea it was going to last for 10 years and 45 chapters! We've been on hiatus for some time - it's harder to find time for personal work as an adult. We're revamping the platform to be a little more relevant to the current internet meta and looking forward to creating a fresh chapter - literally and figuratively.


What are your favorite museums or galleries, in NYC or elsewhere?

Sugarlift of course. I'll always have a soft spot for the NGV in Melbourne. Also enjoyed the Mattress Factory in Pittsburgh and the new Whitney spot is wonderful.


You've worked with amazing companies, from Gatorade to American Express. Could you tell us about a couple of your favorite collaborations?

My favourite at the moment is my ongoing collaborative series with Chicago based photographer Trashhand. My objective with the series is to create geometric entities that are in the process of assimilating in to his photographs. I think the outcomes are interesting and the process is very stimulating.



What are your favorite programs to work with?

I've always lived and died by Photoshop but lately I've been immersed in Cinema 4D.


If you could collaborate with any artist, living or dead, who would it be?

Probably one of my friends. Ari Weinkle is next on my list. I should email him!